Okay fam, let's talk about Capcom dropping truth bombs ๐ฃ while I nervously sip my third coffee โ. As a die-hard Resident Evil stan who spent 2025 replaying RE4 Remake (Leon Kennedy forever ๐), hearing Capcom's confidence about Requiem's PC performance feels... suspiciously good? Like that moment when you find a green herb right before a boss fight - relief mixed with 'prove it' skepticism.

My palms still sweat remembering Monster Hunter Wilds' PC dumpster fire ๐ฅ. That 98% player nosedive on Steam? Ouch. Watching my fancy RTX 4090 struggle like it ran a marathon in high heels was... an experience. Now Capcom swears RE Requiem won't follow that tragic script. Their reasoning?
๐ง Different DNA:
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Wilds' online spaghetti code โ Requiem's single-player focus
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Network features? Basically non-existent here (thank god)
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Architecture built for PCs first? chef's kiss

That development journey tho ๐:
| Phase | Wilds Approach | Requiem's Pivot |
|---|---|---|
| 2019 Vision | Traditional MH | Open-world experiment |
| 2023 Shift | Expanded co-op | Online shooter test |
| Final Form | Complex MP | Classic RE vibes ๐งโโ๏ธ |
Seeing those 1M+ wishlists gives me hope... but also anxiety butterflies ๐ฆ. Capcom promises it'll run smooth even on grandma's potato PC ๐ฅ, and rumors about PS4 ports? Honey, if it handles last-gen crustiness, my gaming rig should devour it like a licker eats faces.

Personal confession: part of me wonders if this confidence is just corporate sweet talk ๐ฌ. Remember when devs swore cyberpunk was "playable"? ๐ฌ But that Grace Ashcroft teaser? Pure nightmare fuel I NEED to experience butter-smooth.
Final thought: Capcom's walking a tightrope between hype and trauma. If they stick the landing Feb 2026? Iconic comeback. If not... well, Steam reviews will be scarier than Mr. X chasing you with a rocket launcher ๐.
Sips coffee We'll see...